I hope everyone has a awesome, fun and safe Halloween! It was one of my favorite holidays growing up! I enjoyed dressing up and trick or treating with my friends around the neighborhood. I remember back then little old ladies would hand out coins and sometimes fruit! Of course my Mother would VETO the fruit ASAP! My little face would frown every time I saw a shiny nickel coming my way! But of course I was always polite and faked a smile and took my coin with a quick muttered “thank you”. Then I prayed the next house would have less lame goodies to offer us kids. I must say these memories are the sweetest. I swear I reminisce more now while in graduate school then I have in years! It’s a wonderful feeling I must admit. One I won’t soon forget, even as this graduate journey of ours is quickly coming to an end. Oh Vey! These moments I’ve been having of deep reflection and introspection have helped me along in my writing process for all of my classes this semester. I can hear my voice getting louder, stronger and more powerful each and every time I put my pen to paper.
As far as what I plan to work on for this week, Medea has inspired me to add a new slide or two into my own thesis presentation slides. I’m so very proud of my sister from another mister! Her thesis project speaks to my soul. Our memoirs are different, yet the themes throughout are very much the same. As I watched and listened intently I decided to add two more slides to my own presentation. These slides will include my family tree and a brief description of why this is an important element of my story telling. I began working on my slides for the thesis walk through weeks ago. Although I’m not slated to go until the end of November, I wanted to get a head start. Taking three full time classes which include our Thesis class is no easy feat! My course load is full and jam packed with serious reading, writing, creating, revising and analyzing a lot of material. But so far so good! I’ve managed to keep my head above water! I will continue to work on polishing and finishing up my thesis presentation slides. I’m excited to share my story and journey with you all! Please stay tuned…Xo
Letter to Linusis a piece of electronic literature that uses a cube like structure to explore the nature of language in authorship, activism, and propaganda. Set in what feels like a dystopian world where language has been “patented” and is used as “military technology,” the reader must piece together the six pieces of poem to understand this new world. When engaging with the poetry on the different pages, the reader has a feeling of trying to keep up with a conversation they arrived late to, but never being able to fully follow what is being discussed. This feeling of disorientation is emphasized by the unique navigation of the six sides of the cube. As the reader, you have the choice of which side to start with and where you will go next, thus becoming part of the creation process.
My experience of Linus was certainly one of disorientation. The order I followed from the beginning resulted in, “Away the sun, shut off language, lock up the revolution, blow out the public, break in your feelings, and cut down resistance.” After I reached the end, I went back through a few times to see if rearranging the order would help me understand any better, but I feel I was left with more questions. The most obvious question, due to the title of this piece, is who is Linus? Even as I read the sections on this person, I found I didn’t understand who they were or even if they were supposed to be good or bad. On the one hand, the writer seems to be worshipful of them: “Your body were dragged through the dirty world, tethered behind a soaring mind.” Linus was quite brilliant, it seems. But in another section of the poem that feels like a strange transcription of only one side of a conversation, the writer finds out that Linus is part of the propaganda program that the government is carrying out. The government, the reader discovers, is “bombing” the public with poetry to get across messages like, “Real friends don’t need money.” Linus has apparently been writing poems that have been used to bomb the public. That said, you find out that the writer too is trying to get their poems used for propaganda, “I need an institution to give my writing credibility,” which creates questions around what would you do to be published if you were restricted in getting out your work. Are Linus and the writer bad for giving into the pressure to go through the government? Is there something redeemable in them using their talents to create messages for others?
Aside from questions of who Linus is and the act of writing as propaganda, I found this to be a piece that was enjoyable to read for the imagery. One of the many things I love about literature and writing is the way words can come together to form beautiful nothings. Sometimes I don’t care what something means, I just want to sit with how beautiful it sounds and the way that beauty makes me feel. I found many passages in this poem that did this for me:
“published in midair”
“write lines of steel to bend the reader”
Of course, in context, all of these lines mean a great deal. Meaning in language and who has the right to create this meaning seems to be another theme of this piece. The very first page I came to explores this in-depth and is where we learn that in this world, language is being regulated by a company called Linguatech. As a result, language can only be used by those who can pay to use it because, “Some things are too important to be entrusted to just everybody.” As I read this part, it brought me back to a lot of the thoughts I have had during this semester around the literary value of electronic literature. Some of what I have seen and read feels like a stretch to call it literature; the pieces sometimes feel too abstract or unclear about what they are trying to say, if anything. This is of course based on what are ultimately arbitrary guidelines of what is ‘sophisticated’ or ‘cultured’ enough to be deemed literature, but I think that there are a lot of questions around quality that are brought up in this era of anyone being able to write something and self-publish it. Among my ponderings are questions of, does the widespread ability to write and publish create a cannon of literature that is less ‘superior’ to the eras before us? Will this ‘decline’ in ‘sophistication’ have consequences? Taken to the extreme, will we ever find ourselves in a position some day when language and writing will go from the tools of the masses, to weapons of the few?
Letter to Linus is a piece that is simple in appearance, but carries within it a great deal of meaning and food for thought. I am still trying to process what it was that I experienced.
Gillespie, William. Letter to Linus. Electronic Literature Collection Vol. 2, 2001.
I expected “Letter to Linus” to be warm, just by reading the title. I have been influenced by the gentle voice of reason that is Linus, Schultz’s cartoon character in Peanuts. He carries around a fuzzy blanket. Even though he gets hectored by his sister Lucy, he is not mean-spirited. He always seems to have good advice for Charlie Brown, who always seems to be plunged into a childlike form of existential questioning.
Experiencing this piece of literature was not warm. It was apocalyptically freezing. We are talking about the appropriation of words here! The piece is an exhortation for another Linus (a poet/writer) to get onto the scene and sort out madness of word gobblers, commercial entities that seek to patent words and hold them hostage. To a lover of words, books and knowledge, this is very frightening.
The genre of the piece is interactive fiction, because it allows one to click on hypertexts (or rather, sides of a hypercube) to advance the story. The author, William Gillespie, defines a hypercube as “a work of electronic fiction based on the structure of a cube. It comprises six pages, each of which links to four others.” The backbone of the story is comprised by the center cubes, which are the action verbs “cut, shut, blow, break, take, and lock.” These appear in pink in the center of the cube’s interface. The other sides surrounding it contain the hyperlinked words in blue boxes. The story has a kind of rhythmic pulse to it so I would categorize it to be poetry.
We never learn the author of these letters to Linus. Is that because he has had to write in a secretive fashion to evade the money train society that has come to appropriate words? From the very beginning of the piece, the heart sinks due to a feeling of desolation. It seems like there is a brief lull in the war to steal words. There are featureless figures who are hiding in the corners in silence. Libraries are “culverts.” I get the sense of a dark alley at night: a place I do my best to avoid if I am alone.
Poetry is so scarce that it needs to be “squeezed from stones.” Several lines stemming from the hyperlinked phrase “out the public” conjured a dystopian view: People “in decrepit basement rooms, gather daily or train, recite the alphabet backwards and forwards in seconds, write in complete darkness, memorize dictionaries/ When necessary, you ration a single poem so that it lasts for weeks, having disciplined yourself to read only a word at a time…”
This affected me deeply. One of my favorite books is The Book Thief. I immediately thought of the protagonist, Liesel Memminger, learning and savoring the alphabet like a hard lemon candy and then luxuriating in the few books she received and those that she stole. The context for this work is Nazi Germany, where books were burned at will and catching people with certain types of literature could literally mean death. Liesel is one of my fictional heroes. The thought of someone having to hoard words and books is heart-breaking and it also raises my ire. I also get a sense of Ray Bradbury’s Fahrenheit 451.
Yet, there is real gunfire being falling from the sky when “up the revolution” is selected. The interior has been bombed out: it is practically a shell. Words seem to be shotgun shells. They can be used offensively and defensively. The letter writer explains that he wants to be hired as a writer and that his parents “bought him English as a graduation present,” but it is an “outdated” version. This word appropriation has been going on for a long time indeed! What peaks my interest is this–> This invisible writer to Linus is anti-establishment: he plans to keep writing “as long as there is a potential enemy somewhere.” What happens if he flips though? What if his intelligence, his word-mastery gets coopted by Linguatech, “the aggressive young company that patented language?” That is scary. Writing should not be a tool of an “exclusive club.” It should be free like air. But what if Linus’ letter writer gets tired, has no food in his stomach and weakens? He can be flipped. Everyone has to have a weakness.
Although this work was extremely dark, I appreciated it greatly. It taught me to appreciate freedom of thought and expression. I now realize that they must be defended vociferously and not taken for granted.
To date, this piece of interactive electronic literature has stir-fried my brain the most. Myakovsky’s futurism and Monad, Inc.’s conception of virtual reality collide. It appears that the artists of Myakovsky’s time eschewed the traditional arts in favor of technological advancements and urbanism, yet at the same time they subscribed to art of human feeling and emotion (quite a contradiction).
I wanted to learn more about Myakovsky in order to understand this piece. He was in his formative years when the Bolshevik Revolution of 1917 came about. He was excited for advancement and he eulogized Lenin. Then came WWI, which disillusioned the world because of its senseless, brutal violence. I think that this had to have influenced Myakovsky’s personal life and his art. He seemed to cling to love and to life, yet his life was complicated by these very same things. Then another blast came into his consciousness: Joseph Stalin. Stalin’s goal was to stamp out all the literati and to allow nothing but self-serving propaganda about the great Soviet State to be disseminated. This was a blow to Myakovsky and he committed suicide in 1930. I question if he really did this or if Stalin’s henchmen got him. It wouldn’t be the first time. I would have to dig into the forensics of the issue in order to give a more informed opinion about this.
Reconstructing Myakovsky is such a puzzle. There are so many disparate parts to piece together and frankly, it is overwhelming and confusing. The part that I found most stunning and on a sort of parallel with Russian futurism was the video by Monad, Inc. in favor of constructing a Virtual Environment, where the human being (as we know it) is vitiated. This is on par with Russian futurism’s drive to laud technology. But, Monad takes things really far. I watched the video, voiced over by a cold robotic male voice, four times in disbelief. I know this is interactive fiction, but still! Replacing human experiences so that the elements of chance are eliminated, no more misunderstandings in language, etc? Constructing a purely virtual world where the human is completely disposable? Look at what damage the human has done in the past: war, pestilence, terrorism, etc, the video elucidates. I may be wrong, but I see a little neo-Dadaism here. In any event, Monad’s world really revolted me, even though it was meant to underscore human absurdity and how participation culture has thrown a wrench into reality; therefore, away with the humans! The strange thing is that I can see a push to eliminate the human so that technology can do more of the work that society allegedly needs: i.e. algorithimization. Scary.
I look forward to class to discuss these very unique pieces.
There were many insights about digital literacies, and the role of technology in human lives, that surfaced in this week’s readings. We also looked further into character development in an interactive #elit environment. Both of our readings this week showed us how complex characterization builds not only from what is shared about a protagonist but rather, from what is omitted.
Digital, A Love Story
Thanks to Ryan for his smart walkthrough of Digital, A Love Story. Set in the early days of the internet with a distinct “retro” game feel, it captures the era of dial-up modems and BBS boards. Digital begins with you, the player/protagonist, being asked to pick a username and give your real name, then throws you right into the game. All actions you perform are done through typing keyboard commands and clicking on icons, as you would with your own computer. Talking and browsing eventually gets you useful programs like Notepad, which records important information, and a password decrypter. But when the BBS boards suddenly start shutting down, cutting you (player/protagonist) off from the people you’ve met, it slowly becomes clear that a sinister force is threatening this brave new digital world.
Hacking into a site is always a multi-step process, requiring you to discover information on the password system. As Ryan made clear, this can be monotonous if you get stuck on a section. But one thing that is important here is that dialogue is non-existent. You never see how your character responds to another character, but you can pick up on a general idea by the context of the response. In other words, your character is mute, but still given a personality from how others react to you and your own interpretation of the actions you commit. With casual connecting and playful hacking, and you strike up a relationship with a user named “Emilia”. After responding to her request for criticism on a poem she wrote, you can start replying to messages from her and begin to grow a connection as she starts opening up to you. By navigating a computer interface, you (player/protagonist) end up exploring the enigma of modern relationships through the filters of early social media (with both spurts of joy and grim sincerity). The plot ends up being far bigger than it initially appears, with even the birthplace of the internet itself becoming involved in the climax.
Thanks to Kaitlyn for an excellent walkthrough of the seminal #elit text Inanimate Alice Vol. 4. A multilayered episodic story about a young girl who grows up in varying spots on the globe, this multimodal combination of text, sound, video, and imagery has been an exemplar of digital storytelling. In the fourth episode of Alice’s overall journey, she is fourteen years old and living in a small town in the middle of England. Her first real friends have dared her to climb to the top of an abandoned building which supposedly has a great view of the whole town from the top. Alice accepts the dare. As she climbs to the top and the stairs give way. She narrowly misses falling and is stuck at the top of the building with no clear way out. Alice is frightened, and she must navigate her way out of this dark unknown place. We navigate with/for Alice, and we “play the game” until we can find our way out of the abandoned warehouse. Brad (Alice’s imaginary digital friend) helps if we decide to “use” him for guidance during our journey to the top of the building. The soundtrack and imagery set a foreboding and dangerous tone, along the way highlighting glimpses of surprising beauty in an overall industrial wasteland. Alice has a way of finding the silver lining in her surroundings and her situation. She is a sojourner who survives despite the constrained context(s) she finds herself in.
One question I hope to ask you all (but we ran out of discussion time) was to think about the resonance of the title for this piece. The title is an illusion to “Alice in Wonderland” of course. But I also think there is an inherent provocation – as we strat to think about what is “inanimate” (i.e. the tension between what is human vs. technology). Also, we should think about the unique affordances of the “gameplay” version of the story’s conclusion versus the other choice to just “read through” the factory exploration. The gamed version is more interactive, and as a result, perhaps the navigator/reader is given a more “empathetic lens” into Alice’s trials. Kaitlyn shared the way in which this work has been a catalyst for many discussions regarding both digital literacy and globalization. What is striking about this piece is the strong desire to really know Alice. While we do not know what she looks like, or anything beyond the very basic facts of her transient life, we are still drawn to this character through a skillful and dynamic portrayal of her inner workings. The textual, visual, and auditory aspects of this digital novel work in powerful tandem – the reader discovers the important role technology has to play not simply in viewing a text, but in forming a more complex and intimate relationship with a character.
I guess you can tell from my title how I felt towards this week’s readings. When I read the titles, I assumed I was going to experience a clear and straightforward story. But by now, I should know that in this subject I really can’t judge a book by its cover. Starting with Reconstructing Mayakovsky, I didn’t understand what I was getting myself into and nothing changed by the time I felt I was done with the story. I say “felt” because there was no beginning, no end. I ended the story when I just gave up, wondering where it was leading. It was up in the air, like the stars on the black screen. It was set in a Russian futuristic era, but I couldn’t visualize any elements that screamed Russian futurism to me. In order to join the Revolution Nostalgia Disco Theater (after clicking Theater), it told me that the three primary sources of inspiration were love, art and revolution. I couldn’t comprehend what context that was being given in, even though I received a PDF of an invitation to this disco theater. I would say the only thing I liked was the quote presented on top of the screen: “There he is that great browed quiet scientist, before the experiment, furrowing his brow. Name searching – a book- The Whole Earth its title-list. The Twentieth Century. Whom to resurrect now? There’s Mayakovsky here. Let’s find someone brighter- This poet’s not handsome enough. Reject.” Even though I couldn’t find the deeper meaning in this, the syntax of it created a magic in itself. I didn’t need more. I felt satisfied.
I felt more connected to Letters to Linus in the sense that it was an emphasis on prose and poetry using the unique graphic of a hypercube. I was presented with an open cube with various phrases, that seemed interesting to me. I began with “away the sun,” in which the “language is the most powerful tool in the world.” I loved it. It is the most powerful tool. From language stems communication, writing, reading; all the skills needed to advance and grow in life, both mentally and emotionally. Then, “shut up the revolution,” where “your mind is a construct of the world. Your imagination is an illusion.” Do we see what we want to see? Are there facts, or does the world revolve around opinions? The writer talks about buying English. Is language something to buy? Is English the product that defines literacy and intelligence, making its value expensive? As I progressed, I decided to “blow off language,” where helicopters were used “to overfly target sectors, dropping poems warning of the evils of poverty.” There was a civil war between literacy and an illiterate population, fighting to prevent poverty to become a determining factor of a person’s future. I chose to “lock in my feelings,” in which the writer asked “you believed you had a unique and complicated mind, would you feel outside of history, outside of society?” There’s nothing wrong to to be different, to be complicated, to be atypical; that’s what makes us all the same.
I “cut out the public,” where the author demanded to “squeeze poetry from stones, earth, flesh; out of trash cans, cardboard boxes, abandoned basements, sewer grates…” Poetry is everywhere and it can be pulled out from the most beautiful of places and the most unimaginable. I ended to “break down resistance,” saying “I am trying to run to you, the Earth said, but I just go around in circles, year after year.” The relationship between the Sun and the Earth, in which this planet of life is desirous of becoming one with the ball of fire, wanting to illuminate itself with the warmth and light. I ended to “take away the sun,” only to be taken back to the beginning. Just like when the Earth starts a new year around the Sun, going around in circles. After reading these phrases, I really enjoyed but I couldn’t understand the connection between each section. It seemed disconnected, each individual side of the cube being a story in itself. For me, it was an overall experience that concluded with mixed emotions. Each story had its own flavor of fusion, but in the end, the fusion soon turned to confusion.
This past week, I attempted to try and put together one scene for my thesis project. This was a much more difficult task than I thought it would be if I am being totally honest. As I sat down to complete this, it came time for me to decide what scene exactly I wanted to work on and build. Given that my story is still in early planning phases, I found narrowing down where I would want to start with and work on first to take more time than I thought it would. Ultimately, I decided to go with the beginning of my story, the first scene. For me, this was the best way for me to go because I think it would give me a jump start in creating the world or universe that I want my story to be set in. Those kinds of details are what will make this story everything it can be, because it will set up a clear direction and vibe for me to work with and build towards.
As I sat down to do this, I began to type feverishly as I could begin to feel everything take shape. I did not even mention a single character, so as I went on I found I was not writing a scene so much as I was putting together a concrete list of elements that I wanted to be present in the first scene and the symbolism I want to include in the onset. This may have veered a bit from where Dr. Zamora suggested for me to do, and I am not sure if she is going to like it, but I can honestly say for the first time in the last several weeks, I truly feel like I have made a step in the right direction.
This week we read Letter to Linus by William Gillespie and Reconstructing Mayakovsky by Illya Szilak. Both of these e-lits are similar in their design and approaches, utilizing hyperlinks to navigate between ‘pages’ to understand what is being said.
If I’m going to be honest (and it pains me a lot to even think this), but Letter to Linus has to be my least favorite pieces we have read so far. It is not because of the intention (using a cube to create different panels of poetry) and it is not because of the words themselves (a lot of the lines were very well-written.) I think it is because I feel I have seen almost all of what it has to offer in about half an hour.
The idea to give control to the reader and construct their own poems from several tabs is a unique experience. I enjoyed my time when I wasn’t aware of what was going to happen next, and each final line flows organically into whatever gets click next, but once the options are exhausted I was caught in an endless loop of sorts.
It could be argued that this is the intent, making a never ending poem in this way by circling the cube. But I feel the idea could be fleshed out a bit more, or it could just be me overanalyzing what isn’t there. The idea is present and I wrote down some of my favorite lines in a journal so I can remember them later (I even saved my first construction) but it didn’t catch my attention too much so I did not stick around long. Again I could be missing something, but that’s alright because I don’t expect to understand or like every piece I come across.
When it comes to something with artistic merit, I like to give it the benefit of the doubt and see in what aspects warrant further dissection. I’m sorry to say that I’ve met my match on this one.
Reconstructing Mayakovsky on the other hand, had me navigate in an endless loop as well, but I argue I was more captivated with was I was presented with. Reading the abstract before clicking, I was told the piece was inspired by “The absurdist spirit of Russian Futurism”, and I can believe it. I’m not sure what it is, but my experience with Russian art has always left me dazed as to what I am to interpret. I spent a good amount of years at the Zimmerli Museum in New Brunswick exploring their Russian & Soviet Nonconformist art, and I enjoyed letting myself get lost in such evocative imagery and skilled craft.
It’s something about the atmosphere when I visit this gallery that makes me feel like I’ve stepped into a time-capsule of sorts, feeling like I don’t belong there because I cannot fully grasp what I am seeing. I bring this up because this was my exact feeling with Reconstructing Mayakovsky and I enjoyed every minute of it.
Like Letter to Linus, it uses links to navigate around, but there was a lot more to dissect. I was immediately reminded of High Muck a Muck in the way the piece is explored, but in some way I was also thinking about Digital: A Love Story in which I fell into an absurdist reality that continued pulling me into its rabbit hole. I clicked on link after link trying to see what I would find. I felt like I was in a lost library.
That feeling of being in a library was heightened when I first clicked on ‘archive’, which presented me with a gallery of several icons, each of them coming with their own text excerpts, image link and outside link. I felt several times that what I was exploring was almost too surreal to be real, helped also by the abstract I read at the beginning. But then I questioned how many parts were real and what weren’t. I was tempted to look up some parts on the internet, but I did not want to shatter my immersion (and I won’t for a good while). I wouldn’t leave a library to understand material I didn’t understand, so I did the same here. After all, the information of truth could be deeply buried in any of these tabs.
Another part I enjoyed was the ability to download PDF files and save them onto my computer (which I did for a few).
Again, I pondered as to what I could consider real or not. Was there a ‘revolution nostalgia disco theater?’ Did malaria make someone delirious (not helped by blacked out lines of text). What even is going on?
Material aside, the presentation and interface was easy to grasp. I wasn’t ‘physically’ lost because I learned how each tab flowed into the next, and in that way I was beginning to understand Reconstructing Mayakovsky a little bit more.
Russian Futurism, at least the visual art form, is pretty absurd in appearance when I think about it. The idea of the movement is to reject past conventions and emphasize speed, machinery and urbanism. It is often depicted as almost violent and sporadic, its energy all over the place and represents the unbridged feelings to let itself loose onto the canvas.
When thinking about the images above, I’m wondering how these characteristics apply themselves to this piece? Reconstructing Mayakovsky is relatively slow-paced, its presentation is tame, and while contextually absurd, I can’t help to wonder how it labels itself as Russian Futurism. The spirit is there, so perhaps the unorthodox categorizing is where it lies? I want to keep thinking about it.
I would argue this piece is a very compelling form of electronic literature. It utilizes interface in a meaningful way, I was navigating through information and making my own meaning of what I saw. For me, a definition for e-lit is the same as what literature is for me – the presentation of written text that invites further discussion and ideas. While I cannot say I agree that Letter to Linus belongs in this category, Reconstructing Mayakovsky certainly does.
Inanimate with Alice was a lot fun to experience! From the engaging design of the interface to the actual literary aspect of the piece, Inanimate Alice is another favorite I would chalk down in my elite collection. With that said, I will be breaking down this piece to give different aspects of how I experienced it!
Overview of the readings
Inanimate Alice takes us on the adventures of 14 year old Alice. From the extended version of the elite title, Inanimate Alice (episode 4), that this is not Alice’s first go around! But for this particular episode (which is also the first time I am meeting Alice!)We follow Alice in her new life in England. Through images, audio, clickable activate text, and the conversation we have with Alice. The center point for this piece is watching Alice impress her friends and almost falling to her death! Typical antics of a 14 year old.. But let’s jump into the deeper reflection of this piece.
The deeper reflection I have with this piece is the connection I can make with Alice. Moving to a new area and finally feeling comfortable is such a reassuring feeling, and we get that through the way we interact with Alice. I am trying not to talk too much about the media yet, as I wish to save it for the other aspects of this post. As a 14 year old, the need for consistency and friendship is an essential part of growing up. Alice talks about this as we navigate through her world and the new adventures that she is going through. This piece is kind of like that come of age, in the case of doing the most ridiculous things to impress friends. I choose to skip out on going through the “teacher’s edition, so that I can connect with Alice even more (glad I did that!)..
Some of the significant textual elements
To be quite honest, all the textual elements were very significant for me in this piece! From the audio, clickable polaroid pics, and the interactive game element had me hooked. To go into further detail, I was a bit curious about what this gadget was that held a vast part of the information. So guess to be more specific, the textual element that I truly enjoyed was the gaming aspect. The first half of the piece gives a back story and walkthrough of Alice’s life. I am assuming there are great details in the previous episodes that also give these details. Having that information was useful and engaging, then being thrown into this kind of navigation game to get Alice out the creep factory safely definitely defined the experience with Alice.
How I choose to navigate this text
Like I stated previously, I choose to navigate through this piece by choosing to regularly navigate through (sorry for the word jumble). I enjoyed that this piece was both a “traditional piece”, if that is a thing, and a game interface.
I just wanted to vent real quick on my current status for this current semester. Even though this has nothing to truly do with the elit piece, I thought this would be a good humanistic feeling to share with you all. This semester has definitely been one of my hardest. I wanted to share this with my fellow elit classmates/audience to shed some light on this feeling, just in case any else is feeling like this. I believe that I am doing my best and trying to produce the best work I can. So this little rant is for anyone who is feeling overwhelmed.. You are not alone!
Unfortunately, I was not able to access either one of the pieces for the week, so I cannot write a blog about them. I guess I will just have to wait to go over everything in class. Ryan and Jessie will so a great job of explaining it all to me I m sure!
Between the title of the story, the referenced previous Russian residence of the character, and the peer pressure and looming death that the piece begins with, it’s only fair that the song that accompanies this blog post about Inanimate Alice is none other than “Luka” by Suzanne Vega, which has been lingering in the back … Continue reading Inanimate Alice Kicked Me Into High Gear→
The official class site for Dr. Mia Zamora’s Fall 2020 Electronic Literature course.