Tag Archives: eliterature

x. i think i read it wrong

Hello friends it has been A Week, let me tell you. Hope y’all had a nice Thanksgiving that was devoid of familial discourse and full of rad food, instead.

I’m gonna apologize in advance for this blog post; she’s not cute. I’ve been slacking on my work for this class, but! We’re in the home stretch! So I’m gonna give it my all starting… Now!

Alright, so this week I read “Separation” by Annie Abrahams.

Screenshot 2018-11-27 at 12.17.44

Looking first at that main screen, I was intrigued to find that the piece was first created during the author’s stay in a hospital. The background surrounding its creation, and its purpose, to “separate” the reader from the computer through those random exercises that would appear throughout the piece were very interesting elements and vastly different from past works we’ve read for class.

Screenshot 2018-11-26 at 22.01.58

Well, other works have had readers do physical tasks, so that’s not new. But having to get up and exercise? That’s new. (Not gonna lie, it was a little eerie, particularly That Face coupled with the phrase “Show the pain.” Yikies.)

… Confession time. I read the piece wrong. I didn’t get up and exercise, I read the whole piece lying down (laying down?? whatever;;; colloquialisms). I did do the first one, though. That creepy one with the open mouth. Gladly, no one was in the room with me, so I didn’t have to explain myself kldjfskljdk.

Also???? L O L when I started clicking more quickly and it gave me this:

Screenshot 2018-11-26 at 22.01.13

Felt like I was being reprimanded. Patience is a virtue, I suppose. I was kinda confused about it, actually, until I actually read through that first page and saw this:

“All computer workers tend to forget their body, and so risk to be a victim of Repetitive Strain Injury (RSI) one day. The visitors of ‘separation’ are constraint to click slowly (, as someone recovering from rsi) to see appearing one word at a time of the text. Every now and than a exercise is proposed and all interaction with the computer is postponed. (A recovering rsi patient needs to do this kind of exercises.)”

In which case, I was like “oh. fair enough.”

Overall, a very interesting piece. The text had me Feeling Some Emotions with the depth of the language, and the meaning and perspective behind it only expanded my view of it.

Okie dokie, so regarding My Piece.

……

Clear update, huh?

Well, I’ve been editing the story itself, marking the “panels” with numbers to keep track of them while marking the different storylines in different colors (i.e., light blue for Baby Owl, a pinkish-red for Mama Owl; hopefully to correspond with the colors I’ll make the actual panels in Twine). I’ve also been planning how far I want the branching storylines to go. I was thinking of hiding a bio somewhere in there, too, but I don’t wanna spoil anything, I guess.

Anyway. That’s the progress I’ve made. It isn’t much, but I’m planning to really dive into working on it for the rest of the semester. That, along with my writing theory final project… and my novel for YA Lit…

It’s Fine :’)))))))

Okay. I’m gonna go. Looking forward to class tonight!

Have a lovely day/night/whatever!

–Masooch

ix. i got fired (virtually)

Not in real life, no worries.

I’m gonna jump right into it this week because it has been A Long Weekend and I am Tired. Please forgive my less enthusiastic rambling.

So Book & Volume. It took me a bit to download considering 1) I had to use my Big PC, 2) the app download link on the ELC didn’t work, and 3) I had to find one on my own. When I got it working, though, I was immediately endeared. I read the description beforehand and was a little skeptical when I saw that my task in this text game would be a mundane one.

Wowie was I off.

The futuristic, otherworldly absurdity that was the environment, however, completely made up for the monotony of the task you are given: reset(?) these 5 computer servers(??). I love when there’s that level of nonsense in a story’s world that’s taken as the norm, so the “main character” doesn’t question it, even if the reader/player absolutely does. To fully immerse themselves then, readers/players have to accept that nonsense.

It’s always a great time, doing that.

Now, I was a little lost at first because I’m not Completely used to the freedom of these kinds of text games. There’s so much you can do with little Easter Eggs to find (anyone else get approached by Carrie Fisher?) and places to go. It actually took me a few in-game hours to realize that I could travel out of the confines of the described block outside. Once I realized I could “go north,” though, I was set. That’s the charm of text games, I think. You gotta try all your options, and you don’t have visuals to guide you, so you gotta use your imagination to come up with those options to begin with.

There were little visual hints outside of the descriptions in-text, too. The bar at the top that notes your location, the time, and the direction options you can take in the top left corner.

Click to view slideshow.

As you can see in one of the screenshots I took in the game, I didn’t win my first playthrough. I think, when I got fired, I sat there and laughed. I had no idea I was on a time limit, but I couldn’t be mad. I’d messed around too much, so it was my fault.

Honestly, I didn’t play it again. I thought it was a poetic ending that would make for a good blog post. I do want to play it again, though. Absolutely.

When I have time.

I really want to explore the town more, and I hope to do so within that time limit I apparently have. I wonder if it was mentioned to get the task done by 2 AM, or if we’re just supposed to Get It.

Again, though, I can’t be mad. It was a rad game. I’ll be back to find out what happens when you reset(?) those servers(???? ?).

Anyway, in class we talked again about our own pieces. I’m sorry to say, but I haven’t made progress. I’m glad we’re being put in smaller groups to discuss our projects. It feels less pressured, more friendly.

I keep talking about how I want to put my YA Lit book into a digital form and go from there, so I will make that my task this week. Get the main plot down on Twine and start Getting My Life Together to figure out what Extra Fun Things I wanna add in. I talked about pictures but I can’t (read: I’m too lazy to) draw and, as I believe I’ve said, I think I’ll do better with words than with drawings. Maybe in the future I can add pictures. But as of now, I’m inspired by the format With Those We Love Alive as well as the absurdist language and situations found in both WTWLA and Book & Volume. 

Both start off with a somewhat mundane task to follow. Find the servers. Go about daily life. Sleep. Wander the city because in the future apparently we don’t have GPS.

Anyway.

I apologize for my lack of proper updated content regarding my project, and I hope to work on it tomorrow as well as in the upcoming weeks. I mean like, I don’t have a choice fjdklsjfklds but! Not the point! I’m hyped to work on this project, even if I have a breakdown or 3 in the process of the progression to finals week.

Welp. I’ll leave it here.

Have a lovely night/day/morning, friends!

–Masooch

Cruising Toward the End



Funny thing is when I first read the title. It reminded me of the Smokey Robinson song Cruise. So when I entered the site, I wasn't surprised at the vibe once I entered the site. The car made me think about cruising in the casual driving sense.

Then when I began to explore the e-lit piece I came to this screen:

 The entire vibe of this first page made think that we were headed on a journey of sight and sound. I was captivated by this photo. It made me think about my possible e-lit project and what I'd like for it to look like. There is a possibility that I could capture a photo that represents in my piece in totality. Then I click on the launch button.

I was brought to this screen. The image of the woman intrigued me because I wondered how she fit in what seemed like a puzzle. The jazz music set the tone of the rapid movement of the images at the lower part of the screen. Everything seemed to be melodic and after watching for a while, I was set into a trance. Very much like it would happen if you were cruising in a car. I spent about ten minutes wondering where the words were. Then I hovered over the flashing words, then I saw this:

Now the images were enlarged. The music stayed at the same tempo but I noticed at first the words moved from left to write. As the jazz music blared through my speakers I tried to make sense of the images as the words flew by backwards. Then something happened. All of a sudden, the words started moving in a direction where they could be read, if you slowed down the tempo. It wasn't until I did a screenshot of this image did I notice the words matched up to what was being said. I moved the arrow over the words causing them to slow down and then speed up. I found it to be extremely relaxing. I paid more attention to the melody and sounds and the movement of the words rather than the story being told. That within itself was an experience and it told the story of the feel that cruising gives a person.


My E-Lit Piece



Mya's InstaStory. I'm going to create an E-lit piece based on my character using Instagram. So far I only have one post and one image. One of my students reminded me of my main character Mya. I saw her touting her Howard University para during the college event at my job. It hit me in an instant that she was my Mya. Luckily, Mya is a fictional student who attends the actual school where I work. So my goal is to get some shots of my student who is acting as Mya this week to add to Mya's Instagram. The first post is going to be in memory of her grandmother, Big Ma. Who dies at the start of the book. This event serves as the catalyst that gives her the gift of sight, brings her father back into her life essentially setting life on a different path-- one which, Mya never saw coming. Her Instagram will be filled with photos, quotes and other things that Mya would post. I'm also going to include hyperlinks to songs that dictate and express her mood. I think I am going to post the photos based on events that transpire in different chapters of the book.

viii. masooch needs…

…a lot of things, like a publishing deal and constant validation, but mostly to get this blog post up.

Hey friends, long time no see.

Before I get into the e-lit piece I read/played through this week, Icarus Needs, I wanted to talk a bit about some updated plans I have for my final piece.

I know I kept talking about adding additional media like pictures and videos and whatnot as the story (or stories) progress(es), but I’m not sure if I’ll have the time. I think I want to try to pull of something like With Those We Love Alive, which I talked about in this post. I’ve been looking at Twine lately, which was used for WTWLA and I think maybe I’ll use that. I was playing around with it and there’s so much you can do with it. Also, I’m better with words than pictures, and I feel like I can put out something pretty cool with descriptions alone. Maybe a few pictures? Simple ones? I dunno. I’m afraid of it seeming childish in that way. I’m not sure how effective this whole “growth from simple to complex” idea I had will work out, especially with the time crunch. Anyway, I’ll ponder. I’ll try working out some kinda map for the branching storylines and at the very least start writing out the panels for the main plot.

IT’LL BE FINE, RIGHT?

Aiight, so Icarus Needs.

Screenshot 2018-11-13 at 09.24.24

I remember playing little games like these when I was in middle school. Miniclip.com was my site, alright? Particularly the puzzle games, most of which had stories to them. One that really sticks in my mind is Gateway (I & II). I don’t wanna say much about it, but from what I remember, the story in the second one gets really heavy, so consider that a warning. It’s an incredible game. Go play it if you love puzzle games and deep stories and eeriness.

But anyway. Back to Icarus Needs.

First of all, I love the design. The simple panels give it a fun, deceptively straightforward vibe, but you find out quick that it’s a bit more complex than you think, both story-wise and design. It maintains the simplicity, but… expands… on it…? That doesn’t make sense. Whatever. I’m a fan of games that bridge whimsy with emotional depth, even if the latter part is only hinted at. It gives you the sense of a bigger world outside of what you see in the game.

Fun fact: It makes me mad when games are written off as silly and insignificant. Like… Gateway II touches on [SPOILER] the trauma of losing a family member and the hold they could still have on you even in death. Also, how it’s not always healthy. [/SPOILER] At least, that’s what I remember. I gotta play it again. It’s just so good. But like. How dare you write off a whole story based on the medium it’s presented in? Big UGH.

In Icarus Needs, there’s kind of this narrator who speaks outside the panels in an almost innocently authoritative way, if that makes sense. Like it preaches to main character Icarus (I dig that name, by the way) these… dreamlike phrases that you think would require deep answers or something. Or like. Cliches. Like the “out on a limb” line when Icarus is in the tree.

But then, in reply, Icarus is kinda blunt, or subverts the line/question/cliche. I hope that makes sense…

Here are some of the panels that stood out to me regarding that:

Click to view slideshow.

His responses are so realistic while the narrator is more… idealistic ? Is that the word? Maybe not. Either way, Icarus’ responses are refreshing in the dreamlike setting.

And speaking of dreams. You’re told that this is a dream from the beginning, but you almost ignore it at first? At least, I did.

Screenshot 2018-11-13 at 09.24.54

Also it’s difficult to automatically trust an outside, omniscient voice just after you wake up in a strange room and have to save your girlfriend with giant phones, mud balls, nets to catch a rat, and apples (exactly 5). So yeah. I wasn’t trusting it or its cliche banter anytime soon.

Regarding the end…

Screenshot 2018-11-13 at 09.30.15

I was waiting for a different catch other than “and then he woke up.” I’m not mad about it, I mean. On the one hand, it’s expected. On the other, I wanted something more. And perhaps there is something more, what with the little squirrel king in the corner. It’d be so rad to have a sequel to this in a similar style. The puzzles were really cool and the story was just perfectly whimsical.

Looking forward to experiencing this again in class!

See y’all then.

–Masooch