Tag Archives: rough week

Shadow Girl Reflects VI: Sharing

“World building” is somehow a difficult concept to attribute to the world–proper, so to speak. Actually, it’s kind of a hard term to think of the world in/with because the world is built, isn’t it? All around us, there are these constructed and contrived places. Infrastructure and institutions. Spaces with such seemingly benign, or, should I say, obvious stories that even considering them as storied spaces at all is bizarre. Like, I know why the library is in the center of main campus–access and availability. And, a library is a resource center, one that provides books for your needs/interests so long as you have a card with the institution. It’s all very prescribed. Background noise at this point. Facts my brain doesn’t need time with to process and sort.

And, yet…

There is a world that exists behind or beyond that kind of dictated, socio-culturally enforced, shallow surface. When I think of the library, utilitarian purposes don’t exclusively come to mind. The books I’ve checked out do. The conversations I had with the librarians do. The friendship I formed with one of the librarians does. Even, all my anxiety about tripping down the library’s totally trippable steps comes to mind when I think of the library! (Don’t judge. I’m afraid of heights equally and I’ve seen more than a couple of people miss those tricky steps~)

Anyway, it still sounds weird to think of my own personal experiences with an environment or place as being “world building” but, I guess it is. I mean, it’s how I see my world–through my interactions with it. Those interactions inform how I navigate and how I structure my life. If I had a poor experience at a certain restaurant, I probably won’t go back there, regardless of how hungry I may be and my proximity (i.e ease of access) to it. Through a utilitarian lens, when hungry, I should go to the nearest place that provides food. But, that’s just not the reality of the world. Not the one I live in, at least. I’m not eating someplace where I don’t like the service. End of story.

I’m not sure if there’s a means of communicating all the stories a space can accumulate in a way that isn’t overwhelming or too selective, still. Like I said earlier, my brain can process a place’s utilitarian, dictated purposes like second nature. Increasing the amount of info (i.e stories) it would need to process in a short amount of time may become more of an interference in how I’m informed about a space instead of improving that. Maybe. Our brains can process such an abundance of info though–but it takes time to do it well. And, I think when it comes to attaching a multitude of associations to a place, time becomes a reasonable concern. Over-stimulation, a major concern. Plus, how much does every person who walks through/uses the library need to know about my fear of falling down the stairs? What would that meaningfully add to their concept of the space? Would they walk a little slower down the steps? Maybe. If they cared. Which is another thing.

I may know the technical purpose of a space and know the intended use of a space, but that doesn’t mean I care. For another example, the Quick Check’s (local convenience store) back lot by my high school may have been intended for parking–and it was used for parking–but everyone also knew it was a great place to skateboard after the skate park closed. And, to be honest, that function superseded the original because it was the only one most anyone cared about. The police would come by and round you up every now and again but that didn’t deter anyone. So, that was my roundabout way of explaining that there is a level of care that goes into the conceiving of a place. It’s the functions that everyone cares about that become a place’s associations, become what it is renowned for. Applying this idea to storied spaces, to me, means that people will still only care about a select few stories themselves because there’s nothing stopping them from doing that. Attempting to give a place a greater depth of meaning though attributing more stories to it, while admirable and overall nice, doesn’t ensure any intentions will stick. Sorry to be a Debbie Downer :/

Still, I think there’s some merit to using digital means or digital storytelling to help inform people about how to conceive of a place, how to build it. At the very least, it can provide a place for a record of another place’s experiences. Like, a lot of museums have apps now that allow you to explore the entire museum via your phone. Some have cool activities you can do whilst meandering through the galleries. Essentially, those who do care about what lies below the surface of a space can dive in. I don’t think it’s entirely unreasonable for other spaces like universities to have apps specifically for cataloging the experiences of their students in order to possibly enrich experience of the entire space overall. For any place, really, I don’t think that’s unreasonable or, too far off from reality. Not with the way technology is developing. (

Let me know if any apps already exist that are attempting to do what I just spent for-freakin’- ever describing!)

Sharing Stories

Apparently, I was in a sharing mood this week. Adding a dash of “feelings” to both this week’s blog post and to the Padlet. Just couldn’t help myself.

So, if you’re interested in learning more about the purpose (or, intended purpose, should I say) or, really, the person, behind the writing on this blog, I’d check out this week’s post. Also, if you want to hear me curse at Audacity. And, read a story in my own voice….

(Speaking of, the items I used to make the sound effects are, in order, sticks of vine charcoal for the tinkling sound in the beginning, 2 faux-skulls banged together for the steady beat + mortar & pestle, a stick of vine charcoal snapped in half for snapping bird bones, and a handful of tortilla chips I crushed for the crunching bone sound. Kind of difficult guesses. Sorry~ but not really)

Creative Enterprise (i.e that section you can skip if you don’t care~ I’ll only cry myself to sleep a little bit)

This week saw a grand total of….*drum beat* bot story written.

Skin Girl

This is largely due to the fact that I have a new-found addiction to My Favorite Murder. That podcast I mentioned in my blog post this week. It’s ruining my life (i.e productivity) and I love it. Highly recommend.

Anyway, before I became a raging addict, I did manage to finish a jewelry-making project–a necklace that I’m still describing as “blood-splatter wings” because I haven’t picked a name yet…. Like I said, this has been a poor past few days for getting sh*t done.

Also, I’ve managed to acquire some bones (chicken, relax, and ethically gathered) for my project I’m working on now. Have a new friend who dabbles in taxidermy. Score. So, definitely check back to see how that turns out.

Hopefully, the creativity will pick back up. I’m like half-way through the podcast’s archive so I’m on my way to getting it out of my system. Or, you know, maybe I’ll accept moderation into my heart….

Final Thoughts

I like the idea of storied spaces catching on. Would make the world feel “homier”, I think. Less indoctrinated and more lived in.

Actually, it would be cool, I think, to create a kind of storied space with my writing an art. Like a show or an exhibit that sought to join the two mediums together via a personal interjection of some sort. Maybe that could be accessed in a digital format. I’d like to find some way to get people to hear me reading my stories too–so, that could also be an element to this concept. Think that would be pretty cool and be a way to “story a space” because everyone would have their own interactions and experiences with the exhibit to add to the ones that are already installations of it. It’s something to think about anyway.

Shadow Girl signing off~

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Tagged: digital storytelling, netnarr, Networked Narratives, personal, reflection, rough week, Shadow Girl Reflections, storytelling, thinking out loud, weeklies, what do you think?

Shadow Girl Reflects V: Silent

So, you may have noticed that I’ve been rather silent this week. Or, maybe you haven’t….

Anyway, the reason why Shadow Girl has been on the down-low these past few days is because she is currently–and unfortunately–without a reliable mode of access to the digitalscape 😦

Last Wednesday, in fact, my laptop decided to–moment of silence–die. At least, that’s the official diagnosis till I hear back from the repair techs. (And, tbh, they’re outlook was not very encouraging.) Since, I’ve been relegated to an ancient–see, shitty–tablet that I haven’t used for a while. As you can imagine, my internet travels have been quite slow. I wish I could say I’m taking the, uh, scenic route but, I can’t really see the images yet. They’re still loading….

To make a long story short, I was unable to play around on Audacity this week or with using sounds to create a narrative. Hopefully, I will be able to do that soon but now was a really bad time for my laptop to pull a kamikaze. (See, financially) But, I will figure something out.

Sorry to ditch once more on an opportunity for me to share my voice. Keeps seeming to happen…. First on the Studio Visit and now with Audacity T_T For some reason, the universe is conspiring against me, it seems. (Vengeance shall be wreaked, mark my words. My revenge will be inevitable, Universe.)

Creative Enterprise

Despite my difficulties–see, struggles with ancient relics of the technological age–I was able to add to my own creative pursuits. A poem and a story.

Attrition~ poem I posted to YWP about how hard hope can be to welcome inside, more, how hard it can be to accept an invitation out. (Look out for more posts from me on YWP!)

Split Girl~ Another twisted tale ^.^ This one may be a little disturbing for anyone struggling with their gender identity–may evoke gender dysphoria–so fair warning.

**My writing is never meant to offend but I am aware that it still can. And, I’m sorry if that happens. Let me know if there are any Tags I can add to help that be less of an issue :)**

Aside from these new works, I’ve a few others I’m rather proud of (All can be found under the Killing It tag):

Bone Girl~ If they could be read, what fortune would your bones hold for you?

Bone Girl .V~ Every bird hatches from some egg…

Wasteland Girl~ How dangerous can you be?

Dream Girl~ How much can you take before you crack?

It Will Be Satisfied~ Bad karma’s a b*tch.

Ghost Girl~ Loss like dust on glass always lingers…

And, my long-running series (which should be back to weekly updates by next week, fingers crossed….)

Living Dead Girl

Part I, Part II, Part III, Part IV,

**All are inspired in some way by random, bot posts. Some more closely, other loosely. In my opinion, using bot posts for writing prompts is an easy way to incorporate technology into the classroom in a meaningful way and, it is lots of fun ^.^ Unexpected and nonsensical but full of endless creative, well, enterprise.

Speaking of….

Not digital storytelling related exactly but, remember that scalex analogy I gave at the end of this post? Remember that scalex protects one side of a metal piece while the other is enameled? Well, I’ve finally finished that piece I was working on!

 

Untitled (Working On It) Copper, enamel, epoxy & resin

Like I said, this isn’t related to digital storytelling, per say, as it is to creativity itself. But, all of my work is related in some way to my writing and this piece will certainly be a part of my future combined-thesis-&-show ^.^ Does it look like how I write?

Final Thoughts

I’ve had a rough week. Productive in some ways but disheartening and aggravating in others. Hopefully, next week will be something worth writing home about!

Catch you all on the flip side!
 

 

 


Tagged: digital storytelling, netnarr, Networked Narratives, personal, reflection, rough week, storytelling, thinking out loud, weeklies, word weaving alchemist